(@@sendmsg @storage   @PlayLevelUp  @getback @buy @sell @repair @PlayDie @MUZHUANG @s_repair @@offlinemsg @storage @getback @getnextpage @getPreviouspage @@InPutString  @@InPutInteger @@InPutInteger @@InPutString @@useitemname @@OffLineMsg @@dealgold)

[@StartMyShop]
#IF
ISDUPMODE
#SAY
һλãվһ
#ACT
ForbidMyShop
BREAK



#IF
NOT INSAFEZONE
#SAY
Ҫڰȫʹð̯ܣ
#ACT
ForbidMyShop
BREAK

#IF
NOT IsOnMap HOUG1
#SAY
Ҫׯ԰ʹð̯.
#ACT
ForbidMyShop
BREAK

#IF
CheckLevelEx < 45
#SAY
<>\
Ҫ45ſʹð̯ܣ
#ACT
ForbidMyShop
BREAK

[@ItemBagButtonClick1]
#IF
#ACT
OpenStorageView 1

[@ItemBagButtonClick2]
#IF
#ACT
REFRESHBAG

[@PlayLevelUp]
#IF
Equal G23 1
#ACT
#CALL [\Խ\Խϵͳ.txt] @Խ


#IF
CHECKLEVELEX > 50
#ACT
gmexecute ReleaseShutup <$USERNAME>
BREAK

#IF
checkjob warrior
gender Woman
checklevelex = 35
#ACT
GiveStateItem 50Ԫ 0 1 1 1 1 1 0 1
GiveStateItem ػسʯ 0 1 1 1 1 1 0 1
GiveStateItem ʯ 0 1 1 1 1 1 0 1
GiveStateItem ׳   0 1 1 1 1 1 0 1
Give    1
Give ؿ(Ů)  1
Give ͷ  1
Give   1
Give   2
Give ɺָ  2
Give  100000
TAKEON  1
TAKEON ؿ(Ů) 0
TAKEON  3
TAKEON  5
TAKEON  6
TAKEON ɺָ 7
TAKEON ɺָ 8
TAKEON ͷ 4
take ľ 1
take (Ů) 1
BREAK

#IF
gender man
checkjob warrior
checklevelex = 35
#ACT
GiveStateItem 50Ԫ 0 1 1 1 1 1 0 1
GiveStateItem ػسʯ 0 1 1 1 1 1 0 1
GiveStateItem ʯ 0 1 1 1 1 1 0 1
GiveStateItem ׳   0 1 1 1 1 1 0 1
Give    1
Give ؿ()  1
Give ͷ  1
Give   1
Give   2
Give ɺָ  2
Give  100000
TAKEON  1
TAKEON ؿ() 0
TAKEON  3
TAKEON  5
TAKEON  6
TAKEON ɺָ 7
TAKEON ɺָ 8
TAKEON ͷ 4
take ľ 1
take () 1
BREAK
#IF
checkjob taoist
gender Woman
checklevelex = 35
#ACT
GiveStateItem 50Ԫ 0 1 1 1 1 1 0 1
GiveStateItem ػسʯ 0 1 1 1 1 1 0 1
GiveStateItem ʯ 0 1 1 1 1 1 0 1
GiveStateItem ׳   0 1 1 1 1 1 0 1
GIVE  1
GIVE ս(Ů) 1
GIVE  1
GIVE ʿ 2
GIVE ħָ 2
GIVE ʿͷ 1
Give  100000
TAKEON  1
TAKEON ս(Ů) 0
TAKEON  3
TAKEON ʿ 5
TAKEON ʿ 6
TAKEON ħָ 7
TAKEON ħָ 8
TAKEON ʿͷ 4
take ľ 1
take (Ů) 1
BREAK
#IF
checkjob taoist
gender man
checklevelex = 35
#ACT
GiveStateItem 50Ԫ 0 1 1 1 1 1 0 1
GiveStateItem ػسʯ 0 1 1 1 1 1 0 1
GiveStateItem ʯ 0 1 1 1 1 1 0 1
GiveStateItem ׳   0 1 1 1 1 1 0 1
GIVE  1
GIVE ս() 1
GIVE  1
GIVE ʿ 2
GIVE ħָ 2
GIVE ʿͷ 1
Give  100000
TAKEON  1
TAKEON ս() 0
TAKEON  3
TAKEON ʿ 5
TAKEON ʿ 6
TAKEON ħָ 7
TAKEON ħָ 8
TAKEON ʿͷ 4
take ľ 1
take () 1
BREAK
#IF
checkjob wizard
gender Woman
checklevelex = 35
#ACT
GiveStateItem 50Ԫ 0 1 1 1 1 1 0 1
GiveStateItem ػسʯ 0 1 1 1 1 1 0 1
GiveStateItem ʯ 0 1 1 1 1 1 0 1
GiveStateItem ׳   0 1 1 1 1 1 0 1
GIVE ħ 1
GIVE ħ(Ů) 1
GIVE Ŵ 1
GIVE ̴ 2
GIVE ħָ 2
GIVE ʿͷ 1
Give  100000
TAKEON ħ 1
TAKEON ħ(Ů) 0
TAKEON Ŵ 3
TAKEON ̴ 5
TAKEON ̴ 6
TAKEON ħָ 7
TAKEON ħָ 8
TAKEON ʿͷ 4
take ľ 1
take (Ů) 1
BREAK

#IF
checkjob wizard
gender man
checklevelex = 35
#ACT
GiveStateItem 50Ԫ 0 1 1 1 1 1 0 1
GiveStateItem ػسʯ 0 1 1 1 1 1 0 1
GiveStateItem ʯ 0 1 1 1 1 1 0 1
GiveStateItem ׳   0 1 1 1 1 1 0 1
GIVE ħ 1
GIVE ħ() 1
GIVE Ŵ 1
GIVE ̴ 2
GIVE ħָ 2
GIVE ʿͷ 1
Give  100000
TAKEON ħ 1
TAKEON ħ() 0
TAKEON Ŵ 3
TAKEON ̴ 5
TAKEON ̴ 6
TAKEON ħָ 7
TAKEON ħָ 8
TAKEON ʿͷ 4
take ľ 1
take () 1
BREAK


[@ButtonClick1]
#IF
#ACT
CloseBigDialogBox
Close
#CALL [\\Ϸ\ָ.txt] @ָ
break

[@ButtonClick2]
#IF
CHECKTEXTLIST ..\QuestDiary\ϵͳ\Ƶͼ.txt <$MAP>
#ACT
Break

#IF
CHECKLEVELEX < 40
#ACT
SENDMSG 6 ֻ40Ҳʹ÷.
SENDMSG 6 ֻ40Ҳʹ÷.
SENDMSG 6 ֻ40Ҳʹ÷.
Break


[@ButtonClick3]
#IF
#ACT
CloseBigDialogBox
Close
#CALL [\\Ϸ\.txt] @
break

[@ButtonClick4]
#IF
CHECKGAMEGIRD > 59
#ACT
CloseBigDialogBox
Close
#CALL [\ϵͳ\Ҫ.txt] @Ҫ
break
#ELSEACT
MessageBox Բûп׳\\׳ֻ30ҿ.Ͻɣ
break

[@ButtonClick5]
#IF
#ACT
CloseBigDialogBox
Close
#CALL [\Ϸ\װ.txt] @װ
break

[@ButtonClick6]
#IF
#ACT
DELBUTTON 1 0
DELBUTTON 2 0
DELBUTTON 3 0
DELBUTTON 4 0
DELBUTTON 5 0
DELBUTTON 6 0
ADDBUTTON 0 7 118 119 120 15 30 0 -1 

[@ButtonClick7]
#IF
large N$Ļ 1024
#ACT
DELBUTTON 7 0
ADDBUTTON 0 6 121 122 123 15 30 0 -1 
ADDBUTTON 0 1 115 116 117 10 140 0 -1 ָ
ADDBUTTON 0 3 103 104 105 10 240 0 -1 
ADDBUTTON 0 4 112 113 114 10 350 0 -1 ߻
#ELSEACT
DELBUTTON 7 0
ADDBUTTON 0 6 121 122 123 15 30 0 -1 
ADDBUTTON 0 1 115 116 117 10 128 0 -1 ָ
ADDBUTTON 0 3 103 104 105 10 225 0 -1 
ADDBUTTON 0 4 112 113 114 12 320 0 -1 ߻



[@ValidatEok888]
#IF
#ACT
MessageBox ֤ͨףϷ죡\\֤ͨףϷ죡\\֤ͨףϷ죡\\֤ͨףϷ죡

[@ValidatEFAIl]
#IF
#ACT
MessageBox ֤룡\\֤룡\\֤룡\\֤룡

;=============================================================˫

[@StdModeFunc2]
#IF
CHECKLEVELEX > 0
#ACT
GIVE  4898000
BREAK

[@StdModeFunc3]
#IF
CHECKLEVELEX > 0
#ACT
GIVE  980000
BREAK

[@StdModeFunc5]
#IF
#ACT
CHANGEPKPOINT - 200
SENDMSG 5 PKѾ200㣡
BREAK

[@StdModeFunc6]
#IF
  small M3 60
#Act
  INC M3 2
  Gmexecute showeffect 78
  Gmexecute showeffect 79
  Gmexecute showeffect 80
  SENDMSG 0 [%s]:%m%x:%y䵰⡢ҿȥŶ
  DelayCall 2000 @䵰1
#ELSEAct
  INC M3 2
  Gmexecute showeffect 78
  Gmexecute showeffect 79
  Gmexecute showeffact 80
  SENDMSG 0 [%s]:%m%x:%y䵰⡢ҿȥŶ
  DelayCall 20 @䵰1

[@䵰1]
#IF
  small M3 60
#Act
  INC M3 2
  Gmexecute showeffect 79
  Gmexecute showeffect 80
  Gmexecute showeffect 81
  DelayCall 2000 @䵰2
#ELSEAct
  MOV M3 0
  ClearDelayGoto

[@䵰2]
#IF
  small M3 60
#Act
  INC M3 48
  Gmexecute showeffect 80
  Gmexecute showeffect 81
  Gmexecute showeffect 82
  DelayCall 2000 @䵰3
#ELSEAct
  MOV M3 0
  ClearDelayGoto

[@䵰3]
#IF
  small M3 60
#Act
  INC M3 2
  Gmexecute showeffect 81
  Gmexecute showeffect 82
  Gmexecute showeffect 83
  DelayCall 2000 @䵰4
#ELSEAct
  MOV M3 0
  ClearDelayGoto

[@䵰4]
#IF
  small M3 60
#Act
  INC M3 2
  Gmexecute showeffect 82
  Gmexecute showeffect 83
  Gmexecute showeffect 84
  DelayCall 2000 @䵰5
#ELSEAct
  MOV M3 0
  ClearDelayGoto

[@䵰5]
#IF
  small M3 60
#Act
  INC M3 2
  Gmexecute showeffect 78
  Gmexecute showeffect 83
  Gmexecute showeffect 84
  DelayCall 2000 @䵰6
#ELSEAct
  MOV M3 0
  ClearDelayGoto

[@䵰6]
#IF
  small M3 60
#Act
  INC M3 2
  Gmexecute showeffect 78
  Gmexecute showeffect 79
  Gmexecute showeffect 84
#ELSEAct
  MOV M3 0
  ClearDelayGoto

[@StdModeFunc7]
#IF
CHECKUSEITEM 1
#ACT
goto @cjzfyxxx
BREAK
#ELSEACT
give ף 1
MESSAGEBOX [ϵͳ]װ!!

[@cjzfyxxx]
#IF
CheckItemAddValue 1 3 < 7
#ACT
CHANGEITEMADDVALUE 1 3 + 1
SENDMSG 6 ˣˣ
BREAK
#ELSEACT
GIVE ף 1
MESSAGEBOX [ϵͳ]7ֵ.ڼ!!
BREAK

[@StorageOpenFail2]
#IF
#ACT
MESSAGEBOX \\ֿδ.\\ȷϺѿ @ֿ @ȡ

[@ֿ]
#IF
#ACT
SETSTORAGEOPEN 20130801 20130802 20130803 20130804 2 20130806 20130807 20130808 1 20130810


[@StorageOpenFail3]
#IF
#ACT
MESSAGEBOX \\ֿδ.\\ȷϺ @ֿ @ȡ

[@ֿ]
#IF

#ACT
SETSTORAGEOPEN 20130801 20130802 20130803 20130804 3 20130806 20130807 20130808 1 20130810
;ֿ

[@StdModeFunc8]
#IF
CHECKLEVELEX > 0
#ACT
ReturnBoxItem 2
CLOSEMERCHANTBIGDLG
#SAY
ƶֿΪṩ·:\ \ \
<Ʒ/@storage>\ \
<ȡƷ/@getback>\
[@storage]
Ҫʲô?\ \
<Ʒ/@storage>\ \
<ȡƷ/@getback>\

[@getback]
뿴Ŀ¼ʲô.\ \
<Ʒ/@storage>\ \
<ȡƷ/@getback>\ \
<ֿҳ/@getPreviouspage><ֿβҳ/@getnextpage> \ \


[@StdModeFunc9]
#IF
#ACT
MAPMOVE 3 330 330
BREAK

[@StdModeFunc10]
#IF
#ACT
HAIRSTYLE 0
SENDMSG 6 %sķѾı...

[@StdModeFunc11]
#IF
#ACT
HAIRSTYLE 1
SENDMSG 6 %sķѾָ...

[@StdModeFunc12]
#IF
CHECKLEVELEX > 0
#ACT
RESTBONUSPOINT
SendMsg 5 Ӷѱã


[@ѻ]
#if
equal <$STR(N$ѻչ)> 1
#ACT
KILLSLAVE
ChangeModeEx 10 6000
#CALL [\Ϸ\ѻű.txt] @ʼ֤
SENDDELAYMSG ڡ%s֤򽫱ǿߣ 20 249 0 @ѻ_֤
SENDDELAYMSG ڡ%s֤򽫱ǿߣ 20 249 0 @ѻ_֤
SENDDELAYMSG ڡ%s֤򽫱ǿߣ 20 249 0 @ѻ_֤

[@֤ʱ䵽]
#If
CHECKVAR HUMAN Ƿ֤ = 
#ACT
SENDMSG 5 ѻ֤,С˵½֤,ʹѻ鵽,һIDȼԪ!
SENDMSG 5 ѻ֤,С˵½֤,ʹѻ鵽,һIDȼԪ!
SENDMSG 5 ѻ֤,С˵½֤,ʹѻ鵽,һIDȼԪ!
SENDMSG 5 ѻ֤,С˵½֤,ʹѻ鵽,һIDȼԪ!
SENDMSG 5 ѻ֤,С˵½֤,ʹѻ鵽,һIDȼԪ!
SENDMSG 5 ѻ֤,С˵½֤,ʹѻ鵽,һIDȼԪ!
KICK
break
[@ѻ_֤]
#ACT
CLEARDELAYGOTO 1
SendCenterMsg 250 0 %d֤ͨ,֤ʧܽ߳Ϸ. 0 25 @֤_
MOV S25 
MOV S26 
MOV N20 0
MOVR N21 0 9
MOVR N22 0 9
MOVR N23 0 9
MOVR N24 0 9
INC S25 <$str(N21)>
INC S25 <$str(N22)>
INC S25 <$str(N23)>
INC S25 <$str(N24)>
GOTO @֤_ҳ

[@֤_ҳ]
#IF
#ACT
OPENMERCHANTBIGDLG 0 114 0 0 0 0 1 1 1
#say

<-----------------------------------------------------------------------------------/SCOLOR=22>\
<Img:<$str(N21)>> <Img:<$str(N22)>> <Img:<$str(N23)>> <Img:<$str(N24)>>\\
<-----------------------------------------------------------------------------------/SCOLOR=22>\
<Ϊֹѻңελ֤/SCOLOR=250>\ \



<Img:0:0:0:0/@֤_0><Img:1:0:0:0/@֤_1><Img:2:0:0:0/@֤_2><Img:3:0:0:0/@֤_3><Img:4:0:0:0/@֤_4><Img:5:0:0:0/@֤_5><Img:6:0:0:0/@֤_6><Img:7:0:0:0/@֤_7><Img:8:0:0:0/@֤_8><Img:9:0:0:0/@֤_9>\\\\

: <$str(S26)></@ѻ_֤>\\












[@֤_]
#IF
equal S25 <$str(S26)>
#ACT
MOVR N66 1200 2400
CLEARDELAYGOTO 1
SetOnTimer 6 <$str(N66)>
SENDMSG 6 ϲ֤ͨ.
close
#elseact
SENDMSG 5 %sû֤ͨ,ѱ߳Ϸ.
KICK

[@֤_0]
#IF
equal N20 3
#ACT
INC S26 0
GOTO @֤_
#elseact
inc N20 1
INC S26 0
GOTO @֤_ҳ


[@֤_1]
#IF
equal N20 3
#ACT
INC S26 1
GOTO @֤_
#elseact
inc N20 1
INC S26 1
GOTO @֤_ҳ

[@֤_2]
#IF
equal N20 3
#ACT
INC S26 2
GOTO @֤_
#elseact
inc N20 1
INC S26 2
GOTO @֤_ҳ


[@֤_3]
#IF
equal N20 3
#ACT
INC S26 3
GOTO @֤_
#elseact
inc N20 1
INC S26 3
GOTO @֤_ҳ

[@֤_4]
#IF
equal N20 3
#ACT
INC S26 4
GOTO @֤_
#elseact
inc N20 1
INC S26 4
GOTO @֤_ҳ


[@֤_5]
#IF
equal N20 3
#ACT
INC S26 5
GOTO @֤_
#elseact
inc N20 1
INC S26 5
GOTO @֤_ҳ


[@֤_6]
#IF
equal N20 3
#ACT
INC S26 6
GOTO @֤_
#elseact
inc N20 1
INC S26 6
GOTO @֤_ҳ

[@֤_7]
#IF
equal N20 3
#ACT
INC S26 7
GOTO @֤_
#elseact
inc N20 1
INC S26 7
GOTO @֤_ҳ

[@֤_8]
#IF
equal N20 3
#ACT
INC S26 8
GOTO @֤_
#elseact
inc N20 1
INC S26 8
GOTO @֤_ҳ

[@֤_9]
#IF
equal N20 3
#ACT
INC S26 9
GOTO @֤_
#elseact
inc N20 1
INC S26 9
GOTO @֤_ҳ

[@StdModeFunc13]
#IF
#ACT
KILLMONEXPRATE 200 1800
SENDMSG 6 %sѾ˰Сʱ2.0ʱ䣬߻˫ʱʧ

[@StdModeFunc14]
#IF
#ACT
Gmexecute showeffect 78
SENDMSG 0 <$USERNAME>:%m%x:%y̻ҿȥ

[@StdModeFunc15]
#IF
#ACT
Gmexecute showeffect 79
SENDMSG 0 <$USERNAME>:%m%x:%y̻ҿȥ

[@StdModeFunc16]
#IF
#ACT
Gmexecute showeffect 80
SENDMSG 0 <$USERNAME>:%m%x:%y̻ҿȥ

[@StdModeFunc17]
#IF
#ACT
Gmexecute showeffect 81
SENDMSG 0 <$USERNAME>:%m%x:%y̻ҿȥ

[@StdModeFunc18]
#IF
#ACT
Gmexecute showeffect 82
SENDMSG 0 <$USERNAME>:%m%x:%y̻ҿȥ

[@StdModeFunc19]
#IF
#ACT
Gmexecute showeffect 83
SENDMSG 0 <$USERNAME>:%m%x:%y̻ҿȥ

[@StdModeFunc20]
#IF
#ACT
Gmexecute showeffect 84
SENDMSG 0 <$USERNAME>:%m%x:%y̻ҿȥ

[@StdModeFunc212]
#IF
CHECKGAMEDIAMOND < 49
check [125] 1
#act
GIVE սԱ 1
MESSAGEBOX [ϵͳ]ѾǱFĻԱ.ҪټԱ!!
BREAK
#ELSEACT
set [125] 1
GAMEDIAMOND  + 50
SENDMSG 1  ϲ%s뱾FԱ,õͼüȨ``
SENDMSG 7 [ϵͳ]ϲΪԱ,սףÿ!!
BREAK




[@StdModeFunc211]
#act
CHANGEEXP + 10000000
SENDMSG 7 [ϵͳ]ϲ㾭Ϊ10000000


[@StdModeFunc21]
#act
GAMEGOLD + 1
SENDMSG 7 [ϵͳ]Ԫ1.ǰԪΪ<$GAMEGOLD>

[@StdModeFunc22]
#act
GAMEGOLD + 2
SENDMSG 7 [ϵͳ]Ԫ2.ǰԪΪ<$GAMEGOLD>

[@StdModeFunc23]
#act
GAMEGOLD + 5
SENDMSG 7 [ϵͳ]Ԫ5.ǰԪΪ<$GAMEGOLD>

[@StdModeFunc24]
#act
GAMEGOLD + 10
SENDMSG 7 [ϵͳ]Ԫ10.ǰԪΪ<$GAMEGOLD>

[@StdModeFunc25]
#act
GAMEGOLD + 20
SENDMSG 7 [ϵͳ]Ԫ20.ǰԪΪ<$GAMEGOLD>

[@StdModeFunc26]
#act
GAMEGOLD + 50
SENDMSG 7 [ϵͳ]Ԫ50.ǰԪΪ<$GAMEGOLD>

[@StdModeFunc27]
#act
GAMEGOLD + 100
SENDMSG 7 [ϵͳ]Ԫ100.ǰԪΪ<$GAMEGOLD>

[@StdModeFunc28]
#act
GAMEGOLD + 500
SENDMSG 7 [ϵͳ]Ԫ500.ǰԪΪ<$GAMEGOLD>

[@StdModeFunc29]
#act
GAMEGOLD + 1000
SENDMSG 7 [ϵͳ]Ԫ1000.ǰԪΪ<$GAMEGOLD>

[@StdModeFunc30]
#act
GAMEGOLD + 2000
SENDMSG 7 [ϵͳ]Ԫ2000.ǰԪΪ<$GAMEGOLD>

[@StdModeFunc31]
#act
GAMEGOLD + 5000
SENDMSG 7 [ϵͳ]Ԫ5000.ǰԪΪ<$GAMEGOLD>

[@StdModeFunc32]
#act
GAMEGOLD + 10000
SENDMSG 7 [ϵͳ]Ԫ10000.ǰԪΪ<$GAMEGOLD>

[@StdModeFunc33]
#act
GAMEGOLD + 50000
SENDMSG 7 [ϵͳ]Ԫ50000.ǰԪΪ<$GAMEGOLD>

[@StdModeFunc34]
#act
GAMEGOLD + 100000
SENDMSG 7 [ϵͳ]Ԫ100000.ǰԪΪ<$GAMEGOLD>
[@StdModeFunc35]
#act
GAMEGOLD + 500000
SENDMSG 7 [ϵͳ]Ԫ500000.ǰԪΪ<$GAMEGOLD>

[@StdModeFunc36]
#IF
#ACT
CREDITPOINT + 10
SENDMSG 6 [ϵͳ]һɹ.[10]㣡

[@StdModeFunc40]
#IF
#ACT
CREDITPOINT + 2
SENDMSG 6 [ϵͳ]һɹ.[2]㣡

[@StdModeFunc41]
#IF
#ACT
CREDITPOINT + 50
SENDMSG 6 [ϵͳ]һɹ.[50]㣡

[@StdModeFunc42]
#IF
#ACT
CREDITPOINT + 100
SENDMSG 6 [ϵͳ]һɹ.[100]㣡

[@StdModeFunc88]
#IF
#ACT
KILLMONEXPRATE 300 1800
SENDMSG 6 %sѾ˰Сʱ3.0ʱ䣬߻˫ʱʧ
BREAK

#IF
random 5
#ACT
GIVE  1
SENDCENTERMSG 254 0 ң<$USERNAME>򿪡¹ⱦС˵Ļáһ! 1 18
SENDCENTERMSG 254 0 ң<$USERNAME>򿪡¹ⱦС˵Ļáһ! 1 18
BREAK

#IF
random 4
#ACT
GIVE  1
SENDCENTERMSG 254 0 ң<$USERNAME>򿪡¹ⱦС˵Ļáһ! 1 18
SENDCENTERMSG 254 0 ң<$USERNAME>򿪡¹ⱦС˵Ļáһ! 1 18
BREAK

#IF
random 3
#ACT
GIVE ѥ 1
SENDCENTERMSG 254 0 ң<$USERNAME>򿪡¹ⱦС˵Ļáѥӡһ! 1 18
SENDCENTERMSG 254 0 ң<$USERNAME>򿪡¹ⱦС˵Ļáѥӡһ! 1 18
BREAK

#IF
random 2
#ACT
GIVE ѫ 1
SENDCENTERMSG 254 0 ң<$USERNAME>򿪡¹ⱦС˵Ļáѫ¡һ! 1 18
SENDCENTERMSG 254 0 ң<$USERNAME>򿪡¹ⱦС˵Ļáѫ¡һ! 1 18
BREAK

#IF
random 1
#ACT
GIVE ָ 1
SENDCENTERMSG 254 0 ң<$USERNAME>򿪡¹ⱦС˵Ļáָһ! 1 18
SENDCENTERMSG 254 0 ң<$USERNAME>򿪡¹ⱦС˵Ļáָһ! 1 18
BREAK

[@StdModeFunc54]
#IF
#ACT
GAMEGOLD + 600
GAMEGIRD + 1
SENDMSG 1 [%s]:<$USERNAME>ʹóֵϵͳԪ,Ԫ600,1ֵ㡣ҲҪֵԪ,Ͻ򿪳ֵҳԪֵɣ
BREAK
[@StdModeFunc55]
#IF
#ACT
GAMEGOLD + 1200
GAMEGIRD + 2
SENDMSG 1 [%s]:<$USERNAME>ʹóֵϵͳԪ,Ԫ1200,2ֵ㡣ҲҪֵԪ,Ͻ򿪳ֵҳԪֵɣ
BREAK
[@StdModeFunc56]
#IF
#ACT
GAMEGOLD + 3000
GAMEGIRD + 5
SENDMSG 1 [%s]:<$USERNAME>ʹóֵϵͳԪ,Ԫ3000,5ֵ㡣ҲҪֵԪ,Ͻ򿪳ֵҳԪֵɣ
BREAK
[@StdModeFunc57]
#IF
#ACT
GAMEGOLD + 6000
GAMEGIRD + 10
SENDMSG 1 [%s]:<$USERNAME>ʹóֵϵͳԪ,Ԫ6000,10ֵ㡣ҲҪֵԪ,Ͻ򿪳ֵҳԪֵɣ
BREAK
[@StdModeFunc58]
#IF
#ACT
GAMEGOLD + 12000
GAMEGIRD + 20
SENDMSG 1 [%s]:<$USERNAME>ʹóֵϵͳԪ,Ԫ12000,20ֵ㡣ҲҪֵԪ,Ͻ򿪳ֵҳԪֵɣ
BREAK
[@StdModeFunc59]
#IF
#ACT
GAMEGOLD + 30000
GAMEGIRD + 50
SENDMSG 1 [%s]:<$USERNAME>ʹóֵϵͳԪ,Ԫ30000,50ֵ㡣ҲҪֵԪ,Ͻ򿪳ֵҳԪֵɣ
BREAK
[@StdModeFunc60]
#IF
#ACT
GAMEGIRD + 100
GAMEGOLD + 60000
SENDMSG 1 [%s]:<$USERNAME>ʹóֵϵͳԪ,Ԫ60000,100ֵ㡣ҲҪֵԪ,Ͻ򿪳ֵҳԪֵɣ
BREAK

[@StdModeFunc61]
#IF
CHECKBAGSIZE 5 
#ACT
GIVE  1
CloseBigDialogBox
#SAY
ԼѡҪʲôְҵļ飡\ \
<սʿ鼮ն+սף/@ZSJN>\ \
<ʿ鼮쫷+ף/@DSJN>\ \
<ʦ鼮ǻ+ʥħף/@FSJN>\ \
#ELSEACT
GIVE  1
MESSAGEBOX İ,ո5



[@StdModeFunc62]
#IF
#ACT
GIVE ʯ 1
BREAK

[@StdModeFunc63]
#IF
#ACT
GAMEDIAMOND + 1
SENDMSG 6 [ϵͳ]ʯһɹ.ýʯ[1]ţ
[@StdModeFunc64]
#IF
#ACT
GAMEDIAMOND + 2
SENDMSG 6 [ϵͳ]ʯһɹ.ýʯ[2]ţ
[@StdModeFunc65]
#IF
#ACT
GAMEDIAMOND + 5
SENDMSG 6 [ϵͳ]ʯһɹ.ýʯ[5]ţ
[@StdModeFunc66]
#IF
#ACT
GAMEDIAMOND + 10
SENDMSG 6 [ϵͳ]ʯһɹ.ýʯ[10]ţ
[@StdModeFunc67]
#IF
#ACT
GAMEDIAMOND + 20
SENDMSG 6 [ϵͳ]ʯһɹ.ýʯ[20]ţ
[@StdModeFunc68]
#IF
#ACT
GAMEDIAMOND + 50
SENDMSG 6 [ϵͳ]ʯһɹ.ýʯ[50]ţ
[@StdModeFunc69]
#IF
#ACT
GAMEDIAMOND + 100
SENDMSG 6 [ϵͳ]ʯһɹ.ýʯ[100]ţ
[@StdModeFunc70]
#IF
#ACT
GAMEDIAMOND + 500
SENDMSG 6 [ϵͳ]ʯһɹ.ýʯ[500]ţ
[@StdModeFunc71]
#IF
#ACT
GAMEDIAMOND + 1000
SENDMSG 6 [ϵͳ]ʯһɹ.ýʯ[1000]ţ

[@StdModeFunc48]
#IF
#ACT
GOTO @齱11

[@齱11]
#IF
Random 400
#ACT
GETRANDOMLINETEXT ..\QuestDiary\ϵͳ\\ս.txt <$STR(S$60)>
GIVE <$STR(S$60)> 1
MESSAGEBOX \ϲã<$STR(S$60)>һ
SENDMSG 0 ﹧ϲ:<$USERNAME>ǬƷ:<$STR(S$60)>
MOV S$60 
BREAK

#IF
Random 300
#ACT
GETRANDOMLINETEXT ..\QuestDiary\ϵͳ\\.txt <$STR(S$60)>
GIVE <$STR(S$60)> 1
MESSAGEBOX \ϲã<$STR(S$60)>һ
SENDMSG 0 ﹧ϲ:<$USERNAME>ǬƷ:<$STR(S$60)>
MOV S$60 
BREAK

#IF
Random 200
#ACT
GETRANDOMLINETEXT ..\QuestDiary\ϵͳ\\ʥս.txt <$STR(S$60)>
GIVE <$STR(S$60)> 1
MESSAGEBOX \ϲã<$STR(S$60)>һ
SENDMSG 0 ﹧ϲ:<$USERNAME>ǬƷ:<$STR(S$60)>
MOV S$60 
BREAK

#IF
Random 120
#ACT
GETRANDOMLINETEXT ..\QuestDiary\ϵͳ\\齱.txt <$STR(N$60)>
CHANGEEXP + <$STR(N$60)>
MESSAGEBOX \ϲã<$STR(S$60)>㾭飡
SENDMSG 0 ﹧ϲ:<$USERNAME>Ǭ:<$STR(S$60)>㾭飡
MOV S$60 
BREAK

#IF
Random 60
#ACT
GETRANDOMLINETEXT ..\QuestDiary\ϵͳ\\꽱.txt <$STR(S$60)>
GIVE <$STR(S$60)> 1
MESSAGEBOX \ϲã<$STR(S$60)>һ
SENDMSG 0 ﹧ϲ:<$USERNAME>ǬƷ:<$STR(S$60)>
MOV S$60 
BREAK

#IF
Random 45
#ACT
GETRANDOMLINETEXT ..\QuestDiary\ϵͳ\\ҽ.txt <$STR(N$60)>
GIVE  <$STR(N$60)>
MESSAGEBOX \ϲýң<$STR(N$60)>
MOV S$60 
BREAK

#IF
Random 30
#ACT
GETRANDOMLINETEXT ..\QuestDiary\ϵͳ\\꽱.txt <$STR(S$60)>
GIVE <$STR(S$60)> 1
MESSAGEBOX \ϲã<$STR(S$60)>һ
MOV S$60 
#ELSEACT
GOTO @齱11
BREAK

[@StdModeFunc49]
#IF
Random 20
#ACT
GETRANDOMLINETEXT ..\QuestDiary\ϵͳ\\Ѫϵ.txt <$STR(S$61)>
GIVE <$STR(S$61)> 1
MESSAGEBOX \ϲƷ<$STR(S$61)>һ
SENDMSG 0 ﹧ϲ:<$USERNAME>ѪǬƷ:<$STR(S$61)>
MOV S$61
#ELSEACT
GETRANDOMLINETEXT ..\QuestDiary\ϵͳ\\ǿϵ.txt <$STR(S$61)>
GIVE <$STR(S$61)> 1
MESSAGEBOX \ϲƷ<$STR(S$61)>һ
SENDMSG 0 ﹧ϲ:<$USERNAME>ѪǬƷ:<$STR(S$61)>
MOV S$61 
BREAK

[@StdModeFunc50]
#IF
checkitem ǿЧ̫ˮ 6
#ACT
TAKE ǿЧ̫ˮ 6
GIVE ǿЧ̫ 1
#ELSESAY
ûǿЧ̫ˮ˷ѣ

[@StdModeFunc51] 
#IF 
checkitem ѩ˪ 6
#ACT 
TAKE ѩ˪ 6
GIVE ѩ˪ 1
#ELSEACT
SENDMSG 6 [ϵͳ]û6ѩ˪.. 
GIVE ѩ˪ҩ 1

[@StdModeFunc52]
#IF
CHECKLEVELEX > 0
#ACT
GIVE ף 1
BREAK

[@StdModeFunc213]
#If
CHECKGAMEGIRD > 49
#Act
#CALL [\ϵͳ\Ҫ.txt] @֤
GIVE ձ 1
break



[@StdModeFunc101]
#IF
CHECKBAGSIZE 2
CHECKGAMEGIRD > 49
check [318] 0
#ACT
SET [318] 1
GiveStateItem   1 1 0 1 1 1 1 1
GIVE Ѫħ 1
GIVE սԱ 1
SendMsg 0 {׳һ|151:0:1}{%s|227:0:1}ɹʹóֵͷ{50Ԫ׳|223:0:1}
SENDMSG 6 ʾһ50Ԫ׳ɹ
#ELSEACT
GIVE ׳ 1
MESSAGEBOX \Բİ޷򿪣\\ֵԪɻӦֵ֣1Ԫ1֣\\ȳֵͷŰɣ
BREAK

[@StdModeFunc110]
#IF
checkjob warrior
#ACT
GIVE  1
GIVE ħ 1
GIVE ħ 1
GIVE սͷ 1
GIVE ս 1
GIVE սѫ 1
GIVE ս 2
GIVE սָ 2
GIVE ս 1
GIVE սѥ 1
GIVE սʯ 1
SendMsg 0 ϲɹһսף
SENDMSG 6 ʾһɹ[ս]
#ELSEACT
GIVE ս
MESSAGEBOX \Բ,鿴ǷǶӦְҵѾȡ\\Ȳ鿴һɣ
BREAK
;==================================================================================

[@UserCmd1]
#IF
ISADMIN
checknamelist ..\QuestDiary\.txt
#ACT
#CALL [\ϵͳ\.txt] @
#ELSEACT
SENDMSG 5 @̨ ȷû㹻Ȩޣ
BREAK

[@PlayOffLine]
#IF
ISONMAP jianyu
#ACT
BREAK


#IF
CheckRangeHumCount 3 330 330 20 < 200
#ACT
Offline 65535 1 
#CALL [\߻سǽű\߻سǽű.txt] @

#IF
INSAFEZONE
ISONMAP ZDL
#ACT
OFFLINEPLAY 65535 0
BREAK
#IF
INSAFEZONE
ISONMAP PD33
#ACT
OFFLINEPLAY 65535 0
BREAK
#IF
INSAFEZONE
ISONMAP 3
#ACT
OFFLINEPLAY 65535 0
BREAK
#ELSEACT
MOVR P8 321 340
MOVR P7 321 340
MAPMOVE 3 <$STR(P8)> <$STR(P7)>
OFFLINEPLAY 65535 0


[@ȫ]
#ACT
REALIVE
INC U10 1
SETRANKLEVELNAME %s\նɱ<$STR(U10)>\<$STR(S60)>\
SetOnTimer 50 3
mapMOVE 3 330 330
BREAK



[@KillPlay]
#IF
CHECKLEVELEX > 0
#ACT
INC U10 1
SETRANKLEVELNAME %s\նɱ<$STR(U10)>\<$STR(S60)>\




[@PlayDie]
#IF
KillByHum
#ACT
MOV A13 <$USERNAME>
MOV A14 <$KILLER>
DELAYGOTO 1 @ɱ2
DELAYGOTO 1 @ɱ3
DELAYGOTO 1 @ɱ4
GuildNoticeMsg 251 249 ս:ţB<$CURRRTARGETNAME>:%m(%x:%y)<$USERNAME>,עⰲȫŶ
#ELSEACT
GuildNoticeMsg 251 249 ս:<$CURRRTARGETNAME>:%m(%x:%y)<$USERNAME>ɵˣ
BREAK


#if
ISDUMMY
KillByHum
#ACT
ChangeAttatckMode 6
GuildNoticeMsg 251 249 ս:ţB<$CURRRTARGETNAME>:%m(%x:%y)<$USERNAME>,עⰲȫŶ
MOV A13 <$USERNAME>
MOV A14 <$KILLER>
DELAYGOTO 1 @ɱ2
DELAYGOTO 1 @ɱ3
DELAYGOTO 1 @ɱ4
KILLSLAVE 1
REALIVE
HUMANHP + 2000000000 1
HUMANMP + 2000000000 1
MOVR P8 322 338
MOVR P7 322 338
mapmove 3 <$STR(P8)> <$STR(P7)>
DUMMYSTOP
break


;ǿռ
#if
ISDUMMY
#ACT
GuildNoticeMsg 251 249 ս:<$CURRRTARGETNAME>:%m(%x:%y)<$USERNAME>ɵˣ
ChangeAttatckMode 6
KILLSLAVE 1
REALIVE
HUMANHP + 2000000000 1
HUMANMP + 2000000000 1
MOVR P8 322 338
MOVR P7 322 338
mapmove 3 <$STR(P8)> <$STR(P7)>
DUMMYSTOP
break


#IF
Not Equal g8 123
#ACT
BREAK

#IF
Equal a7 <$USERNAME>
#ACT
MOV G9 123
MOV G8 0
MOV A7 <$STR(A8)>
MOV A7 
MUL G6 2

#IF
Equal A8 <$USERNAME>
#ACT
MOV G8 0
MOV G9 123
MOV A8 
MUL G6 2

;=======================================================

[@ɱ3]
#IF
#act
SHOWPROGRESSBARDLG 2 @س Ŭس,%d%... 0 
BREAK


[@س]
#IF
#act
REALIVE
mapmove 3 333 335
BREAK

[@ɱ4]
#IF
ISDUMMY
#act
SHOWPROGRESSBARDLG 2 @س Ŭس,%d%... 0 
BREAK


[@س]
#IF
#act
REALIVE
mapmove 3 333 335
BREAK


[@ɱ2]
#IF
<$STR(A13)>.CHECK [168] 1
#ACT
SENDMSG 6 ɱˡǿߡűȡ 
<$STR(A14)>.GAMEGOLD + 5000
GuildNoticeMsg 251 249 [<$KILLER>]ѡǿߡ[<$USERNAME>]ɱ.5000ԪĽ 
SET [168] 0
BREAK

[@PlayReconnection]
#IF
Not Equal G8 123
#ACT
BREAK

#IF
Equal A7 <$USERNAME>
#ACT
MOV G9 123
MOV G8 0
MOV A7 <$STR(a8)>
MOV A7 
MUL G6 2

#IF
Equal A8 <$USERNAME>
#ACT
MOV G8 0
MOV G9 123
MOV A8 
MUL G6 2


[@PlayOffLine]
#IF
Not Equal G8 123
#ACT
BREAK

#IF
Equal A7 <$USERNAME>
#ACT
MOV G9 123
MOV G8 0
MOV A7 <$STR(a8)>
MOV A7 
MUL G6 2

#IF
Equal A8 <$USERNAME>
#ACT
MOV G8 0
MOV G9 123
MOV A8 
MUL G6 2


;======================ħ==========================
[@MagicStruck]
;ǿձ
#if
CHECKCURRTARGETRACE = 0
ISDUMMY
#ACT
DUMMYSTOP
gohome
break

#if
ISDUMMY
NOT CHECKCURRTARGETRACE = 0
#ACT
HUMANHP + 50
break



;================================================


[@ɱڳ]
#IF
#ACT
KILLCALLMOB ڳ 1 1
KILLCALLMOB ߼ڳ 1 1
KILLCALLMOB ͨڳ 1 1


[@KillSlave]
#IF
CheckKillSlaveName ޵ڳ
#ACT
CLEARDELAYGOTO
GAMEGOLD + 100
SENDMSG 6 ɹٳһ޵ڳ100Ԫ
SENDMSG 0 [<$USERNAME>]ɹٳһ޵ڳ100Ԫ


#IF
CheckKillSlaveName ڳ
#ACT
CLEARDELAYGOTO @ɱڳ
GAMEGOLD + 100
SENDMSG 6 ɹٳһڳ100Ԫ
SENDMSG 0 [<$USERNAME>]ɹٳһڳ100Ԫ


#IF
CheckKillSlaveName ƽڳ
#ACT
CLEARDELAYGOTO @ɱڳ
GAMEGOLD + 100
SENDMSG 6 ɹٳһƽڳ100Ԫ
SENDMSG 0 [<$USERNAME>]ɹٳһƽڳ100Ԫ


[@QueryingHumName]
ڲѯԺ󡣡\ \
<ر/@Exit>\

[@QueryHumNameOK]
ѯ<$CMD_SEARCHING>ɹƿʹ\ \
<ر/@Exit>\

[@ChangeingHumName]
޸Ժ󡣡\ \
<ر/@Exit>\

[@ChangeHumNameOK]
#IF
CHECKGAMEGOLD > 49999
#ACT
GAMEGOLD - 50000
;޸ģıļбļƵģûЩԲʹ
;ҲֻܷططЧ
CHANGEHUMNAMEFILE ..\QuestDiary\ļ\HQCQASave.txt
CHANGEHUMNAMEFILE ..\QuestDiary\Ա.txt
#SAY
޸ĳɹƣ<$USERNAME> ƣ<$USERNEWNAME>\ \
<ر/@exit>\
#ELSEACT
MESSAGEBOX û1000Ϸ޷޸֣
break
[@NameLengthFail]
ֳȲ30ַ\ \
<ر/@exit>\

[@HumNameFilter]
ִڷǷַ\ \
<ر/@exit>\

[@HumNameExists]
<$Phone>ռãѡ\ \
<ر/@exit>\

[@ChangeHumNameFail]
ʧܣ\ \
<ر/@exit>\


[@StdModeFunc118]
#IF
checklevelex > 54
checklevelex < 65
#ACT
KILLMONEXPRATE 500 1800
SENDMSG 6 %sѾ˰Сʱ5.0ʱ䣬߻屶ʱʧ
#ELSEACT
GIVE 屶 1
MESSAGEBOX Ʒֻ55-64ʹã
BREAK

[@StdModeFunc119]
#IF
checklevelex > 64
checklevelex < 80
#ACT
KILLMONEXPRATE 1000 1800
SENDMSG 6 %sѾ˰Сʱ10.0ʱ䣬߻ʮʱʧ
#ELSEACT
GIVE ʮ 1
MESSAGEBOX Ʒֻ65-79ʹã
BREAK


[@PickUpItem287]
#IF
EQUAL A20
#ACT
MOV  A20 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{սͷ/FCOLOR=251}ý{1000Ԫ+500W/FCOLOR=251}


[@PickUpItem290]
#IF
EQUAL A21
#ACT
MOV  A21 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ս/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}


[@PickUpItem291]
#IF
EQUAL A22
#ACT
MOV  A22 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ս/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}


[@PickUpItem292]
#IF
EQUAL A23
#ACT
MOV  A23 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{սָ/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}

[@PickUpItem294]
#IF
EQUAL A24
#ACT
MOV  A24 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{սʥѥ/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}


[@PickUpItem293]
#IF
EQUAL A25
#ACT
MOV  A25 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ս/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}

[@PickUpItem288]
#IF
EQUAL A26
#ACT
MOV  A26 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ʥħͷ/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}


[@PickUpItem295]
#IF
EQUAL A27
#ACT
MOV  A27 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ʥħ/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}

[@PickUpItem296]
#IF
EQUAL A28
#ACT
MOV  A28 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ʥħ/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}

[@PickUpItem297]
#IF
EQUAL A29
#ACT
MOV  A29 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ʥħָ/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}

[@PickUpItem298]
#IF
EQUAL A30
#ACT
MOV  A30 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ʥħ/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}

[@PickUpItem299]
#IF
EQUAL A31
#ACT
MOV  A31 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ʥħѥ/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}

[@PickUpItem289]
#IF
EQUAL A32
#ACT
MOV  A32 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ͷ/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}

[@PickUpItem300]
#IF
EQUAL A33
#ACT
MOV  A33 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}


[@PickUpItem301]
#IF
EQUAL A34
#ACT
MOV  A34 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}


[@PickUpItem302]
#IF
EQUAL A35
#ACT
MOV  A35 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ָ/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}

[@PickUpItem304]
#IF
EQUAL A36
#ACT
MOV  A36 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ѥ/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}

[@PickUpItem303]
#IF
EQUAL A37
#ACT
MOV  A37 <$USERNAME>
CHANGEEXP + 5000000
GAMEGOLD + 1000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{/FCOLOR=251}ý{1000Ԫ500W/FCOLOR=251}


[@PickUpItem443]
#IF
EQUAL A38
#ACT
MOV  A38 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ս/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}

[@PickUpItem438]
#IF
EQUAL A39
#ACT
MOV  A39 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ս/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}

[@PickUpItem435]
#IF
EQUAL A40
#ACT
MOV  A40 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ս/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}

[@PickUpItem432]
#IF
EQUAL A41
#ACT
MOV  A41 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ս/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}

[@PickUpItem426]
#IF
EQUAL A42
#ACT
MOV  A42 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{սѥ/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}

[@PickUpItem429]
#IF
EQUAL A43
#ACT
MOV  A43 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ս/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}

[@PickUpItem442]
#IF
EQUAL A44
#ACT
MOV  A44 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ħ/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}

[@PickUpItem437]
#IF
EQUAL A45
#ACT
MOV  A45 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ħ/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}

[@PickUpItem434]
#IF
EQUAL A46
#ACT
MOV  A46 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ħ/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}

[@PickUpItem431]
#IF
EQUAL A47
#ACT
MOV  A47 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ħ/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}


[@PickUpItem425]
#IF
EQUAL A48
#ACT
MOV  A48 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ħѥ/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}

[@PickUpItem428]
#IF
EQUAL A49
#ACT
MOV  A49 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ħ/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}


[@PickUpItem441]
#IF
EQUAL A50
#ACT
MOV  A50 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}

[@PickUpItem436]
#IF
EQUAL A51
#ACT
MOV  A51 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}

[@PickUpItem433]
#IF
EQUAL A52
#ACT
MOV  A52 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}

[@PickUpItem430]
#IF
EQUAL A53
#ACT
MOV  A53 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}

[@PickUpItem424]
#IF
EQUAL A54
#ACT
MOV  A54 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{ѥ/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}

[@PickUpItem427]
#IF
EQUAL A55
#ACT
MOV  A55 <$USERNAME>
CHANGEEXP + 10000000
GAMEGOLD + 5000
SENDMOVEMSG 0 250 0 280 1  ϲҡ{%s/FCOLOR=251}ȫһ{/FCOLOR=251}ý{5000Ԫ1000W/FCOLOR=251}



[@Run]
#IF
CHECKSLAVECOUNT < 1
#ACT
CLEARDELAYGOTO 1
   
[@Walk]
#IF
CHECKSLAVECOUNT < 1
#ACT
CLEARDELAYGOTO 1


[@TAKEON1]
#IF
CHECK [135] 1
#ACT
goto @12355
break
#IF
CheckLuckPoint > 8
#ACT
set [135] 1
SendMsg 0 ҡ%sȫ+9Ĵ״̬,λСĴΣ. 
BREAK

[@TAKEON3]
#IF
CHECK [135] 1
#ACT
goto @12355
break
#IF
CheckLuckPoint > 8
#ACT
set [135] 1
SendMsg 0 ҡ%sȫ+9Ĵ״̬,λСĴΣ. 
BREAK

[@12355]
#IF
CHECK [135] 0
#ACT
BREAK
#IF
CheckLuckPoint < 8
#ACT
SET [135] 0
BREAK

[@TAKEOFF1]
#IF
CHECK [135] 1
#ACT
goto @12355
break

[@TAKEOFF3]
#IF
CHECK [135] 1
#ACT
goto @12355
break

[@PickUpItemEx]
#if 
ISDUMMY
#act
#CALL [\ǿռ\˻.txt] @һ


;ǿռ˼ȡ
#if
ISDUMMY
checkjob warrior
#ACT
#CALL [\ǿռ\˴_սʿ.txt] @սʿ
break

#if
ISDUMMY
checkjob wizard
#ACT
#CALL [\ǿռ\˴_ʦ.txt] @˷ʦ
break

#if
ISDUMMY
checkjob taoist
#ACT
#CALL [\ǿռ\˴_ʿ.txt] @˵ʿ
break

[@MagicAttack]
;ǿձ
#if
CHECKCURRTARGETRACE = 0
ISDUMMY
#act
gohome
DUMMYSTOP
break

#if
ISDUMMY
NOT CHECKCURRTARGETRACE = 0
#act
HUMANHP + 50
break
