[@]
{

#if
;checkjob wizard
CheckMagicName  ׹
CheckItemHasStone 1  1
#act
goto  @MagSELFFunc24


[@MagSELFFunc24]
#if
;checkjob wizard
CheckItemHasStone 1  1
equal <$CURRRUSEMAGICID> 24
#act
ChangeSpeed 3 2 2
PLAYEFFECT   10 1621 6 1 80  1
MOV N$ <$PKPOWER>
RangeHarm <$X> <$Y> 3 <$STR(N$)> 1 0 0
break

}
