[@]
{

#if
KillByHum
#act
goto  @MagTagFunc1
#ELSEACT
goto @MagMonFunc1


[@MagMonFunc1]
#if
checkjob wizard
CheckMagicName  
CheckItemHasStone 1  1
#act
MAPEFFECT <$MAP> <$KILLMONX> <$KILLMONY>  62 231 26 1 50 1 5
;MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  48 110 13 1 150 1 
MOV N$ <$LEVEL>
RangeHarm <$KILLMONX> <$KILLMONY> 1 <$STR(N$)> 0 0 0
m.CHANGESTATE 4 4
SendCenterMsg 55 18 <$CURRRTARGETNAME>ȼ.HPЧ 0  1  
break



[@MagTagFunc1]
#if
CheckMagicName  
CheckItemHasStone 1  1
checkjob wizard
#act
MAPEFFECT <$MAP> <$KILLMONX> <$KILLMONY>  62 231 26 1 50 1 5
;MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  48 110 13 1 150 1 
;m.CHANGENAMECOLOR 55
DelayCall 2000 @Kick1
DelayCall 3000 @Kick2
DelayCall 4000 @Kick3
m.Gmexecute TestStatus 1 5
m.SENDMSG 5  ȼյ~
[@kick1]
#act
m.AddhpPer - 1
[@kick2]
#act
m.AddhpPer - 1
[@kick3]
#act
m.AddhpPer - 1
break

}
