[@׵]
{

#if
KillByHum
#act
goto MagTagFunc11
#ELSEACT
goto @MagMonFunc11

[@MagTagFunc11]
#if
equal <$CURRRUSEMAGICID> 11
CheckItemHasStone 1 ׵ 1
#act
PLAYEFFECT 10 2941 6 1 100  1
MAPEFFECT <$MAP> <$KILLMONX> <$KILLMONY>  11 250 7 1 50 1 
MAPEFFECT <$MAP> <$KILLMONX> <$KILLMONY>  10 2950 10 1 100 1 
M.HumanHP -  31 700


[@MagMonFunc11]
#if
equal <$CURRRUSEMAGICID> 11
CheckItemHasStone 1 ׵ 1
#act
;PLAYEFFECT 9 1254 6 1 100  1
MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  9 1220 26 1 70 1
;MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  29 16800 10 1 80 1
MOV N$׵ <$PKPOWER>
MOV N$׵1 <$PKPOWER>
MOV N$׵2 <$PKPOWER>
MOV N$׵3 <$PKPOWER>
MOV N$׵4 <$PKPOWER>
MOV N$׵5 <$PKPOWER>
MOV N$׵6 <$PKPOWER>
MOV N$׵7 <$PKPOWER>
MOV N$׵8 <$PKPOWER>
MOV N$׵9 <$PKPOWER>
DIV N$׵ 4
DIV N$׵1 4
DIV N$׵2 4
DIV N$׵3 4
DIV N$׵4 4
DIV N$׵5 4
DIV N$׵6 4
DIV N$׵7 4
DIV N$׵8 4
DIV N$׵9 4
m.HumanHP - <$STR(N$׵)> 100
m.HumanHP - <$STR(N$׵1)> 300
m.HumanHP - <$STR(N$׵2)> 500
m.HumanHP - <$STR(N$׵3)> 700
m.HumanHP - <$STR(N$׵4)> 900
m.HumanHP - <$STR(N$׵5)> 1100
m.HumanHP - <$STR(N$׵6)> 1300
m.HumanHP - <$STR(N$׵7)> 1500
m.HumanHP - <$STR(N$׵8)> 1700
m.HumanHP - <$STR(N$׵9)> 1900
break


}
