[@ţħ]
{
#if
CheckHumInRange <$MAP> <$X> <$y> 10
equal <$CURRRTARGETNAME> ţħ
#act
PLAYEFFECT 29 16610 3 1 150  1
GOTOLABEL 3 @ţħΧ˺1 8
[@ţħΧ˺1]
#act
AddhpPer - 5


#if
equal <$CURRRTARGETNAME> ţħ
random 2
#act
GOTOLABEL 3 @ţħΧ˺ 5

[@ţħΧ˺]
#act
AddhpPer - 5
HumanHP - 2 300
HumanHP - 3 400
HumanHP - 4 500
HumanHP - 5 600
HumanHP - 6 700
HumanHP - 7 800
HumanHP - 8 900
HumanHP - 9 1000
HumanHP - 10 1100
PLAYEFFECT 34 2600 15 1 150  1
SCENEVIBRATION 2 1 1


#if
equal <$CURRRTARGETNAME> ţħ
random 2
#act
MoveMapPlay <$MAP> <$MAP> <$KILLMONX> <$KILLMONY> 
PLAYEFFECT   33 740 10 5 100 1 
PLAYEFFECT   33 750 10 5 100 1 
PLAYEFFECT   33 760 10 5 100 1 
PLAYEFFECT   33 770 10 5 100 1 
PLAYEFFECT   33 780 10 5 100 1 
PLAYEFFECT   33 790 10 5 100 1 
PLAYEFFECT   33 800 10 5 100 1 
PLAYEFFECT   33 810 10 5 100 1 
GOTOLABEL 3 @ţħΧ˺ 5

[@ţħΧ˺]
#act
AddhpPer - 5
HumanHP - 2 300
HumanHP - 3 400
HumanHP - 4 500
HumanHP - 5 600
HumanHP - 6 700
HumanHP - 7 800
HumanHP - 8 900
HumanHP - 9 1000
HumanHP - 10 1100
SCENEVIBRATION 2 1 1



}
