[@þ]
{





#if
equal <$CURRRTARGETNAME> þ
#act
PLAYEFFECT 34 1745 5 1 150  1
GOTOLABEL 3 @þ鷶Χ˺1 3
[@þ鷶Χ˺1]
#act
AddhpPer - 5



#IF
equal <$CURRRTARGETNAME> þ
random 5
#ACT
SENDMSG 5 <$CURRRTARGETNAME>ҵʿ.Ϊҫսɣ 250 0
MISSION <$MAP> <$X> <$Y>
PARAM1 <$X>
PARAM2 <$Y>
PARAM3 1
PARAM4 5
MOBPLACE 



#if
equal <$CURRRTARGETNAME> þ
random 5
#act
M.SetBodyColor 250 1
MAPEFFECT <$MAP> <$KILLMONX> <$KILLMONY>  34 2400 10 1 100 1 
m.ChangeSpeed 2 10 10
m.AddhpPer + 10




#if
equal <$CURRRTARGETNAME> þ
random 5
#act
ChangeModeEx 25 5 
ChangeModeEx 11 5 2



#if
equal <$CURRRTARGETNAME> þ
random 5
#act
GOTOLABEL 3 @þ鷶Χ˺ 5

[@þ鷶Χ˺]
#act
AddhpPer - 30
HumanHP - 2 300
HumanHP - 3 400
HumanHP - 4 500
HumanHP - 5 600
HumanHP - 6 700
HumanHP - 7 800
HumanHP - 8 900
HumanHP - 9 1000
HumanHP - 10 1100
PLAYEFFECT 34 2560 15 1 150  1
SCENEVIBRATION 2 1 1
PLAYEFFECT 34 2600 15 1 150  1

#if
equal <$CURRRTARGETNAME> þ
random 5
#act
GOTOLABEL 3 @þ鷶Χ˺2 8

[@þ鷶Χ˺2]
#act
AddhpPer - 30
PLAYEFFECT 34 2480 13 1 150  1
SCENEVIBRATION 2 1 1



}
