[@װ]
{
#ACT
MOV S$ <$G_WEAPON>
MOV S$1 <$WEAPON>
DEC S$ <$STR(S$1)>
DEC S$ Ʒ
DEC S$ 
DEC S$ ʷʫ



#IF
EQUAL S$ 
equal <$CURRRUSEMAGICID> 33
CheckMagicName 
#ACT
MOV N$ <$PKPOWER>
RangeHarm <$KILLMONX> <$KILLMONY> 4 <$STR(N$)> 0 0 0
MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>   53 1241 10 1 100  1
break

}


























