[@ڼ1]
{
#ACT
MOV S$ <$G_WEAPON>
MOV S$1 <$WEAPON>
DEC S$ <$STR(S$1)>
DEC S$ Ʒ
DEC S$ 
DEC S$ ʷʫ

MOV S$· <$G_DRESS>
MOV S$·1 <$DRESS>
DEC S$· <$STR(S$·1)>
DEC S$· Ʒ
DEC S$· 
DEC S$· ʷʫ

MOV S$ѫ <$G_RIGHTHAND>
MOV S$ѫ1 <$RIGHTHAND>
DEC S$ѫ <$STR(S$ѫ1)>
DEC S$ѫ Ʒ
DEC S$ѫ 
DEC S$ѫ ʷʫ

MOV S$ͷ <$G_HELMET>
MOV S$ͷ1 <$HELMET>
DEC S$ͷ <$STR(S$ͷ1)>
DEC S$ͷ Ʒ
DEC S$ͷ 
DEC S$ͷ ʷʫ

MOV S$ <$G_NECKLACE>
MOV S$1 <$NECKLACE>
DEC S$ <$STR(S$1)>
DEC S$ Ʒ
DEC S$ 
DEC S$ ʷʫ

MOV S$ָ <$G_RING_L>
MOV S$ָ1 <$RING_L>
DEC S$ָ <$STR(S$ָ1)>
DEC S$ָ Ʒ
DEC S$ָ 
DEC S$ָ ʷʫ

MOV S$ҽָ <$G_RING_R>
MOV S$ҽָ1 <$RING_R>
DEC S$ҽָ <$STR(S$ҽָ1)>
DEC S$ҽָ Ʒ
DEC S$ҽָ 
DEC S$ҽָ ʷʫ

MOV S$ <$G_ARMRING_L>
MOV S$1 <$ARMRING_L>
DEC S$ <$STR(S$1)>
DEC S$ Ʒ
DEC S$ 
DEC S$ ʷʫ

MOV S$ <$G_ARMRING_R>
MOV S$1 <$ARMRING_R>
DEC S$ <$STR(S$1)>
DEC S$ Ʒ
DEC S$ 
DEC S$ ʷʫ

MOV S$ <$G_BELT>
MOV S$1 <$BELT>
DEC S$ <$STR(S$1)>
DEC S$ Ʒ
DEC S$ 
DEC S$ ʷʫ

MOV S$Ь <$G_BOOTS>
MOV S$Ь1 <$BOOTS>
DEC S$Ь <$STR(S$Ь1)>
DEC S$Ь Ʒ
DEC S$Ь 
DEC S$Ь ʷʫ

MOV S$ʯ <$G_CHARM>
MOV S$ʯ1 <$CHARM>
DEC S$ʯ <$STR(S$ʯ1)>
DEC S$ʯ Ʒ
DEC S$ʯ 
DEC S$ʯ ʷʫ

MOV S$ <$G_HAT>
MOV S$1 <$HAT>
DEC S$ <$STR(S$1)>
DEC S$ Ʒ
DEC S$ 
DEC S$ ʷʫ

MOV S$ <$G_SHIELD>
MOV S$1 <$SHIELD>
DEC S$ <$STR(S$1)>
DEC S$ Ʒ
DEC S$ 
DEC S$ ʷʫ

MOV N$Ѫ <$ATTACKMONSTER_HP> 

#IF
EQUAL S$ Ѫȵ
#ACT
AddhpPer + 1
PLAYEFFECT 9 751 13 1 50 1


#IF
EQUAL S$· Ѫȵ
#ACT
PLAYEFFECT 9 751 13 1 50 1
AddhpPer + 1

#IF
EQUAL S$ѫ Ѫȵ
#ACT
PLAYEFFECT 9 751 13 1 50 1
AddhpPer + 1

#IF
EQUAL S$ͷ Ѫȵ
#ACT
PLAYEFFECT 9 751 13 1 50 1
AddhpPer + 1

#IF
EQUAL S$ Ѫȵ
#ACT
PLAYEFFECT 9 751 13 1 50 1
AddhpPer + 1

#IF
EQUAL S$ָ Ѫȵ
#ACT
PLAYEFFECT 9 751 13 1 50 1
AddhpPer + 1

#IF
EQUAL S$ҽָ Ѫȵ
#ACT
PLAYEFFECT 9 751 13 1 50 1
AddhpPer + 1

#IF
EQUAL S$ Ѫȵ
#ACT
PLAYEFFECT 9 751 13 1 50 1
AddhpPer + 1

#IF
EQUAL S$ Ѫȵ
#ACT
PLAYEFFECT 9 751 13 1 50 1
AddhpPer + 1

#IF
EQUAL S$ Ѫȵ
#ACT
PLAYEFFECT 9 751 13 1 50 1
AddhpPer + 1

#IF
EQUAL S$Ь Ѫȵ
#ACT
PLAYEFFECT 9 751 13 1 50 1
AddhpPer + 1

#IF
EQUAL S$ʯ Ѫȵ
#ACT
PLAYEFFECT 9 751 13 1 50 1
AddhpPer + 1

#IF
EQUAL S$ Ѫȵ
#ACT
PLAYEFFECT 9 751 13 1 50 1
AddhpPer + 1

#IF
EQUAL S$ Ѫȵ
#ACT
PLAYEFFECT 9 751 13 1 50 1
AddhpPer + 1







#IF
EQUAL S$ ɱ¾Ե
#ACT
DIV N$ɱ¾Ѫ <$LEVEL> 2
MOV N$ɱ¾1 <$STR(N$ɱ¾Ѫ)>
MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  50 1110 11 1 50  1

#IF
EQUAL S$· ɱ¾Ե
#ACT
DIV N$ɱ¾Ѫ <$LEVEL> 2
MOV N$ɱ¾2 <$STR(N$ɱ¾Ѫ)>
MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  50 1110 11 1 50  1

#IF
EQUAL S$ѫ ɱ¾Ե
#ACT
DIV N$ɱ¾Ѫ <$LEVEL> 2
MOV N$ɱ¾3 <$STR(N$ɱ¾Ѫ)>
MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  50 1110 11 1 50  1

#IF
EQUAL S$ͷ ɱ¾Ե
#ACT
DIV N$ɱ¾Ѫ <$LEVEL> 2
MOV N$ɱ¾4 <$STR(N$ɱ¾Ѫ)>
MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  50 1110 11 1 50  1

#IF
EQUAL S$ ɱ¾Ե
#ACT
DIV N$ɱ¾Ѫ <$LEVEL> 2
MOV N$ɱ¾5 <$STR(N$ɱ¾Ѫ)>
MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  50 1110 11 1 50  1

#IF
EQUAL S$ָ ɱ¾Ե
#ACT
DIV N$ɱ¾Ѫ <$LEVEL> 2
MOV N$ɱ¾6 <$STR(N$ɱ¾Ѫ)>
MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  50 1110 11 1 50  1

#IF
EQUAL S$ҽָ ɱ¾Ե
#ACT
DIV N$ɱ¾Ѫ <$LEVEL> 2
MOV N$ɱ¾7 <$STR(N$ɱ¾Ѫ)>
MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  50 1110 11 1 50  1

#IF
EQUAL S$ ɱ¾Ե
#ACT
DIV N$ɱ¾Ѫ <$LEVEL> 2
MOV N$ɱ¾8 <$STR(N$ɱ¾Ѫ)>
MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  50 1110 11 1 50  1

#IF
EQUAL S$ ɱ¾Ե
#ACT
DIV N$ɱ¾Ѫ <$LEVEL> 2
MOV N$ɱ¾9 <$STR(N$ɱ¾Ѫ)>
MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  50 1110 11 1 50  1

#IF
EQUAL S$ ɱ¾Ե
#ACT
DIV N$ɱ¾Ѫ <$LEVEL> 2
MOV N$ɱ¾10 <$STR(N$ɱ¾Ѫ)>
MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  50 1110 11 1 50  1

#IF
EQUAL S$Ь ɱ¾Ե
#ACT
DIV N$ɱ¾Ѫ <$LEVEL> 2
MOV N$ɱ¾11 <$STR(N$ɱ¾Ѫ)>
MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  50 1110 11 1 50  1

#IF
EQUAL S$ʯ ɱ¾Ե
#ACT
DIV N$ɱ¾Ѫ <$LEVEL> 2
MOV N$ɱ¾12 <$STR(N$ɱ¾Ѫ)>
MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  50 1110 11 1 50  1

#IF
EQUAL S$ ɱ¾Ե
#ACT
DIV N$ɱ¾Ѫ <$LEVEL> 2
MOV N$ɱ¾13 <$STR(N$ɱ¾Ѫ)>
MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  50 1110 11 1 50  1

#IF
EQUAL S$ ɱ¾Ե
#ACT
DIV N$ɱ¾Ѫ <$LEVEL> 2
MOV N$ɱ¾14 <$STR(N$ɱ¾Ѫ)>
MAPEFFECT  <$MAP> <$KILLMONX> <$KILLMONY>  50 1110 11 1 50  1


#IF
EQUAL S$ ֲ
random 10
SMALL N$Ѫ <$MAXHP> 
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB <$KILLMONNAME> 1 0 0 1 4
SendCenterMsg 250 0 ֲ<$KILLMONNAME>飡 0 3

#IF
EQUAL S$· ֲ
random 10
SMALL N$Ѫ <$MAXHP> 
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB <$KILLMONNAME> 1 0 0 1
SendCenterMsg 250 0 ֲ<$KILLMONNAME>飡 0 3

#IF
EQUAL S$ѫ ֲ
random 10
SMALL N$Ѫ <$MAXHP> 
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB <$KILLMONNAME> 1 0 0 1
SendCenterMsg 250 0 ֲ<$KILLMONNAME>飡 0 3

#IF
EQUAL S$ͷ ֲ
random 10
SMALL N$Ѫ <$MAXHP> 
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB <$KILLMONNAME> 1 0 0 1
SendCenterMsg 250 0 ֲ<$KILLMONNAME>飡 0 3

#IF
EQUAL S$ ֲ
random 10
SMALL N$Ѫ <$MAXHP> 
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB <$KILLMONNAME> 1 0 0 1
SendCenterMsg 250 0 ֲ<$KILLMONNAME>飡 0 3

#IF
EQUAL S$ָ ֲ
random 10
SMALL N$Ѫ <$MAXHP> 
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB <$KILLMONNAME> 1 0 0 1
SendCenterMsg 250 0 ֲ<$KILLMONNAME>飡 0 3

#IF
EQUAL S$ҽָ ֲ
random 10
SMALL N$Ѫ <$MAXHP> 
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB <$KILLMONNAME> 1 0 0 1
SendCenterMsg 250 0 ֲ<$KILLMONNAME>飡 0 3

#IF
EQUAL S$ ֲ
random 10
SMALL N$Ѫ <$MAXHP> 
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB <$KILLMONNAME> 1 0 0 1
SendCenterMsg 250 0 ֲ<$KILLMONNAME>飡 0 3

#IF
EQUAL S$ ֲ
random 10
SMALL N$Ѫ <$MAXHP> 
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB <$KILLMONNAME> 1 0 0 1
SendCenterMsg 250 0 ֲ<$KILLMONNAME>飡 0 3

#IF
EQUAL S$ ֲ
random 10
SMALL N$Ѫ <$MAXHP> 
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB <$KILLMONNAME> 1 0 0 1
SendCenterMsg 250 0 ֲ<$KILLMONNAME>飡 0 3

#IF
EQUAL S$Ь ֲ
random 10
SMALL N$Ѫ <$MAXHP> 
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB <$KILLMONNAME> 1 0 0 1
SendCenterMsg 250 0 ֲ<$KILLMONNAME>飡 0 3

#IF
EQUAL S$ʯ ֲ
random 10
SMALL N$Ѫ <$MAXHP> 
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB <$KILLMONNAME> 1 0 0 1
SendCenterMsg 250 0 ֲ<$KILLMONNAME>飡 0 3

#IF
EQUAL S$ ֲ
random 10
SMALL N$Ѫ <$MAXHP> 
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB <$KILLMONNAME> 1 0 0 1
SendCenterMsg 250 0 ֲ<$KILLMONNAME>飡 0 3

#IF
EQUAL S$ ֲ
random 10
SMALL N$Ѫ <$MAXHP> 
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB <$KILLMONNAME> 1 0 0 1
SendCenterMsg 250 0 ֲ<$KILLMONNAME>飡 0 3

#IF
EQUAL S$ 
#ACT
movr N$ 1 50
give  <$str(N$)>

#IF
EQUAL S$· 
#ACT
movr N$ 1 50
give  <$str(N$)>

#IF
EQUAL S$ѫ 
#ACT
movr N$ 3 50
give  <$str(N$)>
#IF
EQUAL S$ͷ 
#ACT
movr N$ 3 50
give  <$str(N$)>

#IF
EQUAL S$ 
#ACT
movr N$ 3 50
give  <$str(N$)>

#IF
EQUAL S$ָ 
#ACT
movr N$ 3 50
give  <$str(N$)>

#IF
EQUAL S$ҽָ 
#ACT
movr N$ 3 50
give  <$str(N$)>

#IF
EQUAL S$ 
#ACT
movr N$ 3 50
give  <$str(N$)>

#IF
EQUAL S$ 
#ACT
movr N$ 3 50
give  <$str(N$)>

#IF
EQUAL S$ 
#ACT
movr N$ 3 50
give  <$str(N$)>

#IF
EQUAL S$Ь 
#ACT
movr N$ 3 50
give  <$str(N$)>

#IF
EQUAL S$ʯ 
#ACT
movr N$ 3 50
give  <$str(N$)>

#IF
EQUAL S$ 
#ACT
movr N$ 3 50
give  <$str(N$)>

#IF
EQUAL S$ 
#ACT
movr N$ 3 50
give  <$str(N$)>


#IF
EQUAL S$ ̽ߵ
#ACT
goto @ش

#IF
EQUAL S$· ̽ߵ
#ACT
goto @ش

#IF
EQUAL S$ѫ ̽ߵ
#ACT
goto @ش

#IF
EQUAL S$ͷ ̽ߵ
#ACT
goto @ش

#IF
EQUAL S$ ̽ߵ
#ACT
goto @ش

#IF
EQUAL S$ָ ̽ߵ
#ACT
goto @ش

#IF
EQUAL S$ҽָ ̽ߵ
#ACT
goto @ش

#IF
EQUAL S$ ̽ߵ
#ACT
goto @ش

#IF
EQUAL S$ ̽ߵ
#ACT
goto @ش

#IF
EQUAL S$ ̽ߵ
#ACT
goto @ش

#IF
EQUAL S$Ь ̽ߵ
#ACT
goto @ش

#IF
EQUAL S$ʯ ̽ߵ
#ACT
goto @ش

#IF
EQUAL S$ ̽ߵ
#ACT
goto @ش

#IF
EQUAL S$ ̽ߵ
#ACT
goto @ش







#IF
CheckCustomItemProgressbarValue 0 1 2 > 99
CheckCustomItemProgressbarValue 0 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 0 0 1 + 1
CHANGECUSTOMITEMPROGRESSBARVALUE 0 1 1 - 500
UPGRADEITEMEX 0 0 5 1 0 
UPGRADEITEMEX 0 1 5 1 0 
UPGRADEITEMEX 0 2 5 1 0   
UPGRADEITEMEX 0 3 5 1 0
UPGRADEITEMEX 0 4 5 1 0
#IF
CheckCustomItemProgressbarValue 0 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 0 1 1 + 1

#IF
CheckCustomItemProgressbarValue 1 1 2 > 99
CheckCustomItemProgressbarValue 1 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 1 0 1 + 1
CHANGECUSTOMITEMPROGRESSBARVALUE 1 1 1 - 500
UPGRADEITEMEX 1 0 5 1 0 
UPGRADEITEMEX 1 1 5 1 0 
UPGRADEITEMEX 1 2 5 1 0   
UPGRADEITEMEX 1 5 5 1 0
UPGRADEITEMEX 1 6 5 1 0 
UPGRADEITEMEX 1 7 5 1 0 
#IF
CheckCustomItemProgressbarValue 1 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 1 1 1 + 1

#IF
CheckCustomItemProgressbarValue 2 1 2 > 99
CheckCustomItemProgressbarValue 2 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 2 0 1 + 1
CHANGECUSTOMITEMPROGRESSBARVALUE 2 1 1 - 500
UPGRADEITEMEX 2 0 5 1 0 
UPGRADEITEMEX 2 1 5 1 0 
UPGRADEITEMEX 2 2 5 1 0   
UPGRADEITEMEX 2 3 5 1 0
UPGRADEITEMEX 2 4 5 1 0
#IF
CheckCustomItemProgressbarValue 2 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 2 1 1 + 1

#IF
CheckCustomItemProgressbarValue 3 1 2 > 99
CheckCustomItemProgressbarValue 3 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 3 0 1 + 1
CHANGECUSTOMITEMPROGRESSBARVALUE 3 1 1 - 500
UPGRADEITEMEX 3 2 0 1 0   
UPGRADEITEMEX 3 3 0 1 0
UPGRADEITEMEX 3 4 0 1 0
#IF
CheckCustomItemProgressbarValue 3 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 3 1 1 + 1

#IF
CheckCustomItemProgressbarValue 4 1 2 > 99
CheckCustomItemProgressbarValue 4 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 4 0 1 + 1
CHANGECUSTOMITEMPROGRESSBARVALUE 4 1 1 - 500
UPGRADEITEMEX 4 0 5 1 0 
UPGRADEITEMEX 4 1 5 1 0 
UPGRADEITEMEX 4 2 5 1 0   
UPGRADEITEMEX 4 3 5 1 0
UPGRADEITEMEX 4 4 5 1 0
#IF
CheckCustomItemProgressbarValue 4 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 4 1 1 + 1

#IF
CheckCustomItemProgressbarValue 5 1 2 > 99
CheckCustomItemProgressbarValue 5 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 5 0 1 + 1
CHANGECUSTOMITEMPROGRESSBARVALUE 5 1 1 - 500
UPGRADEITEMEX 5 0 0 1 0 
UPGRADEITEMEX 5 1 0 1 0 
UPGRADEITEMEX 5 2 0 1 0   
UPGRADEITEMEX 5 3 0 1 0
UPGRADEITEMEX 5 4 0 1 0
#IF
CheckCustomItemProgressbarValue 5 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 5 1 1 + 1

#IF
CheckCustomItemProgressbarValue 6 1 2 > 99
CheckCustomItemProgressbarValue 6 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 6 0 1 + 1
CHANGECUSTOMITEMPROGRESSBARVALUE 6 1 1 - 500
UPGRADEITEMEX 6 0 5 1 0 
UPGRADEITEMEX 6 1 5 1 0 
UPGRADEITEMEX 6 2 5 1 0   
UPGRADEITEMEX 6 3 5 1 0
UPGRADEITEMEX 6 4 5 1 0
#IF
CheckCustomItemProgressbarValue 6 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 6 1 1 + 1

#IF
CheckCustomItemProgressbarValue 7 1 2 > 99
CheckCustomItemProgressbarValue 7 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 7 0 1 + 1
CHANGECUSTOMITEMPROGRESSBARVALUE 7 1 1 - 500
UPGRADEITEMEX 7 0 5 1 0 
UPGRADEITEMEX 7 1 5 1 0 
UPGRADEITEMEX 7 2 5 1 0   
UPGRADEITEMEX 7 3 5 1 0
UPGRADEITEMEX 7 4 5 1 0
#IF
CheckCustomItemProgressbarValue 7 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 7 1 1 + 1

#IF
CheckCustomItemProgressbarValue 8 1 2 > 99
CheckCustomItemProgressbarValue 8 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 8 0 1 + 1
CHANGECUSTOMITEMPROGRESSBARVALUE 8 1 1 - 500
UPGRADEITEMEX 8 0 5 1 0 
UPGRADEITEMEX 8 1 5 1 0 
UPGRADEITEMEX 8 2 5 1 0   
UPGRADEITEMEX 8 3 5 1 0
UPGRADEITEMEX 8 4 5 1 0
#IF
CheckCustomItemProgressbarValue 8 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 8 1 1 + 1

#IF
CheckCustomItemProgressbarValue 10 1 2 > 99
CheckCustomItemProgressbarValue 10 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 10 0 1 + 1
CHANGECUSTOMITEMPROGRESSBARVALUE 10 1 1 - 500
UPGRADEITEMEX 10 0 5 1 0 
UPGRADEITEMEX 10 1 5 1 0 
UPGRADEITEMEX 10 2 5 1 0   
UPGRADEITEMEX 10 3 5 1 0
UPGRADEITEMEX 10 4 5 1 0
#IF
CheckCustomItemProgressbarValue 10 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 10 1 1 + 1

#IF
CheckCustomItemProgressbarValue 11 1 2 > 99
CheckCustomItemProgressbarValue 11 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 11 0 1 + 1
CHANGECUSTOMITEMPROGRESSBARVALUE 11 1 1 - 500
UPGRADEITEMEX 11 0 5 1 0 
UPGRADEITEMEX 11 1 5 1 0 
UPGRADEITEMEX 11 2 5 1 0   
UPGRADEITEMEX 11 3 5 1 0
UPGRADEITEMEX 11 4 5 1 0
#IF
CheckCustomItemProgressbarValue 11 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 11 1 1 + 1

#IF
CheckCustomItemProgressbarValue 10 1 2 > 99
CheckCustomItemProgressbarValue 10 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 12 0 1 + 1
CHANGECUSTOMITEMPROGRESSBARVALUE 12 1 1 - 500
UPGRADEITEMEX 12 0 5 1 0 
UPGRADEITEMEX 12 1 5 1 0 
UPGRADEITEMEX 12 2 5 1 0   
UPGRADEITEMEX 12 3 5 1 0
UPGRADEITEMEX 12 4 5 1 0
#IF
CheckCustomItemProgressbarValue 12 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 12 1 1 + 1

#IF
CheckCustomItemProgressbarValue 13 1 2 > 99
CheckCustomItemProgressbarValue 13 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 13 0 1 + 1
CHANGECUSTOMITEMPROGRESSBARVALUE 13 1 1 - 500
UPGRADEITEMEX 13 0 5 1 0 
UPGRADEITEMEX 13 1 5 1 0 
UPGRADEITEMEX 13 2 5 1 0   
UPGRADEITEMEX 13 3 5 1 0
UPGRADEITEMEX 13 4 5 1 0
#IF
CheckCustomItemProgressbarValue 13 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 13 1 1 + 1

#IF
CheckCustomItemProgressbarValue 16 1 2 > 99
CheckCustomItemProgressbarValue 16 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 16 0 1 + 1
CHANGECUSTOMITEMPROGRESSBARVALUE 16 1 1 - 500
UPGRADEITEMEX 16 0 5 1 0 
UPGRADEITEMEX 16 1 5 1 0 
UPGRADEITEMEX 16 2 5 1 0   
UPGRADEITEMEX 16 3 5 1 0
UPGRADEITEMEX 16 4 5 1 0
#IF
CheckCustomItemProgressbarValue 16 0 1 < 3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 16 1 1 + 1


[@ش]
#if
RANDOM 200
#act
ADDMAPGATE δ֪ <$map> <$x> <$y> 0 M001 337 173 60 2
TAGMAPINFO 1
MOV p3 <$MAP>
mov p1 <$TAGX1>
mov p2 <$TAGY1>
ADDMAPGATE δ֪ŷ  M001 337 173 0 <$str(p3)> <$str(p1)> <$str(p2)> 60 2



#if
RANDOM 300
#act
ADDMAPGATE ԰ <$map> <$x> <$y> 0 R001 160 168 60 2
TAGMAPINFO 1
MOV p3 <$MAP>
mov p1 <$TAGX1>
mov p2 <$TAGY1>
ADDMAPGATE ԰ŷ  R001 160 168 0 <$str(p3)> <$str(p1)> <$str(p2)> 60 2


#if
RANDOM 300
#act
ADDMAPGATE ǯ泲Ѩ <$map> <$x> <$y> 0 T232 17 30 60 2
TAGMAPINFO 1
MOV p3 <$MAP>
mov p1 <$TAGX1>
mov p2 <$TAGY1>
ADDMAPGATE Ѩ  T232 17 30 0 <$str(p3)> <$str(p1)> <$str(p2)> 60 2


#if
RANDOM 300
#act
ADDMAPGATE  <$map> <$x> <$y> 0 T218 16 18 60 2
TAGMAPINFO 1
MOV p3 <$MAP>
mov p1 <$TAGX1>
mov p2 <$TAGY1>
ADDMAPGATE   T218 16 18 0 <$str(p3)> <$str(p1)> <$str(p2)> 60 2


#if
RANDOM 300
#act
ADDMAPGATE 洫 <$map> <$x> <$y> 0 T339 26 16 60 2
TAGMAPINFO 1
MOV p3 <$MAP>
mov p1 <$TAGX1>
mov p2 <$TAGY1>
ADDMAPGATE   T339 26 16 0 <$str(p3)> <$str(p1)> <$str(p2)> 60 2




#if
RANDOM 300
#act
ADDMAPGATE Ԩħ <$map> <$x> <$y> 0 T219 13 81 60 2
TAGMAPINFO 1
MOV p3 <$MAP>
mov p1 <$TAGX1>
mov p2 <$TAGY1>
ADDMAPGATE Ԩ  T219 13 81  0 <$str(p3)> <$str(p1)> <$str(p2)> 60 2


#if
RANDOM 300
#act
ADDMAPGATE س <$map> <$x> <$y> 0 T315 56 107 60 2
TAGMAPINFO 1
MOV p3 <$MAP>
mov p1 <$TAGX1>
mov p2 <$TAGY1>
ADDMAPGATE س   T315 56 107  0 <$str(p3)> <$str(p1)> <$str(p2)> 60 2


#if
RANDOM 300
#act
ADDMAPGATE ô <$map> <$x> <$y> 0 T118 14 20 60 2
TAGMAPINFO 1
MOV p3 <$MAP>
mov p1 <$TAGX1>
mov p2 <$TAGY1>
ADDMAPGATE ÷   T118 14 20  0 <$str(p3)> <$str(p1)> <$str(p2)> 60 2

#if
RANDOM 300
#act
ADDMAPGATE ô <$map> <$x> <$y> 0 H106 94 20 60 2
TAGMAPINFO 1
MOV p3 <$MAP>
mov p1 <$TAGX1>
mov p2 <$TAGY1>
ADDMAPGATE ÷   H106 94 20  0 <$str(p3)> <$str(p1)> <$str(p2)> 60 2



}
