[@ħװ]
{
#ACT
goto @MagSelfFunc31


[@MagSelfFunc31]
#ACT
MOV S$ <$G_WEAPON>
MOV S$1 <$WEAPON>
DEC S$ <$STR(S$1)>
DEC S$ Ʒ
DEC S$ 
DEC S$ ʷʫ


#IF
EQUAL S$ ħܵ
CheckMagicName ħ
#ACT
SetSuckDamage + 100 300 50
PLAYEFFECT 50 931 5 1 100  1
break


}


























