[@ս]
{
#if
CheckMagicName Ѫ()
CheckMagicName רע()
#act
goto @רע
goto @Ѫ




[@רע]
#act
mov N$רע <$MAXDC>
div N$רע 1
movr D1 1 100

#if
SMALL D1 <$STR(N$רע)>
#act
goto @3




[@3]
#if
CheckMagicName רע()
EQUAL <$STR(N$)> 3
#act
goto @רע3
#elseact
goto @4


[@4]
#if
CHECKSKILL רע() = 1
#act
goto @רע1

#if
CHECKSKILL רע() = 2
#act
goto @רע2

#if
CHECKSKILL רע() = 3
#act
goto @רע3




[@רע1]
#if
EQUAL <$STR(N$)> 1
#act
goto @רע1
mov N$ 2


#if
EQUAL <$STR(N$)> 2
#act
goto @רע2
mov N$ 3



[@רע1]
#if
EQUAL <$STR(N$)> 1
#act
POWERRATE 108 10 0
;SENDMSG 6 רע<$STR(D1)> 1.08
break

[@רע2]
#if
EQUAL <$STR(N$)> 2
#act
POWERRATE 116 10 0
;SENDMSG 6 רע<$STR(D1)>  1.12
break

[@רע3]
#if
EQUAL <$STR(N$)> 3
#act
POWERRATE 124 10 0
mov N$ 4
SENDDELAYMSG ʣ%s 10 56 0 @1
break





[@רע2]
#if
EQUAL <$STR(N$)> 1
#act
goto @רע1
mov N$ 2
break

#if
EQUAL <$STR(N$)> 2
#act
goto @רע2
mov N$ 3
break



[@רע1]
#if
EQUAL <$STR(N$)> 1
#act
POWERRATE 112 10 0
;SENDMSG 6 רע<$STR(D1)> 1.08


[@רע2]
#if
EQUAL <$STR(N$)> 2
#act
POWERRATE 124 10 0
;SENDMSG 6 רע<$STR(D1)>  1.12


[@רע3]
#if
EQUAL <$STR(N$)> 3
#act
POWERRATE 136 10 0
mov N$ 4
SENDDELAYMSG ʣ%s 10 56 0 @1

[@רע3]
#if
EQUAL <$STR(N$)> 1
#act
goto @רע1
mov N$ 2
break

#if
EQUAL <$STR(N$)> 2
#act
goto @רע2
mov N$ 3
break

[@רע1]
#if
EQUAL <$STR(N$)> 1
#act
POWERRATE 116 10 0
;SENDMSG 6 רע<$STR(D1)> 1.08
break

[@רע2]
#if
EQUAL <$STR(N$)> 2
#act
POWERRATE 132 10 0
;SENDMSG 6 רע<$STR(D1)>  1.12
break

[@רע3]
#if
EQUAL <$STR(N$)> 3
#act
POWERRATE 148 10 0
mov N$ 4
SENDDELAYMSG ʣ%s 10 56 0 @1
break
[@1]
#act
mov N$ 1
;SENDMSG 6 ָ


;---------------------------------------------------------------
[@Ѫ]
#act
mov N$Ѫ <$MAXDC>
div N$Ѫ 10
movr D2 1 100

#if
SMALL   D2  <$STR(N$Ѫ)>
CHECKSKILL Ѫ() = 1
#act
goto @Ѫ1

#if
SMALL   D2  <$STR(N$Ѫ)>
CHECKSKILL Ѫ() = 2
#act
goto @Ѫ2

#if
SMALL   D2  <$STR(N$Ѫ)>
CHECKSKILL Ѫ() = 3
#act
goto @Ѫ3


[@Ѫ1]
#act
mov N$Ѫ <$ATTACKMONSTER_HP>
div N$Ѫ 33
m.HumanHP - <$STR(N$Ѫ)>
m.HumanMP - <$STR(N$Ѫ)>
mov N$Ѫظ <$STR(N$Ѫ)>
div N$Ѫظ 3
HumanHP + <$STR(N$Ѫָ)> 
HumanMP + <$STR(N$Ѫָ)> 
ChangeModeEx 5 10 <$STR(N$Ѫdc)>
;SENDMSG 6 Ѫ<$STR(N$Ѫ)>  ָѪ<$STR(N$Ѫظ)>    Ѫ<$STR(D2)>  Ѫ<$STR(N$Ѫ)> 


[@Ѫ2]
#act
mov N$Ѫ <$ATTACKMONSTER_HP>
div N$Ѫ 20
m.HumanHP - <$STR(N$Ѫ)>
m.HumanMP - <$STR(N$Ѫ)>
mov N$Ѫظ <$STR(N$Ѫ)>
div N$Ѫظ 2
HumanHP + <$STR(N$Ѫָ)> 
HumanMP + <$STR(N$Ѫָ)> 
ChangeModeEx 5 10 <$STR(N$Ѫdc)>
;SENDMSG 6 Ѫ<$STR(N$Ѫ)>  ָѪ<$STR(N$Ѫظ)>    Ѫ<$STR(D2)>  Ѫ<$STR(N$Ѫ)> 



[@Ѫ3]
#act
mov N$Ѫ <$ATTACKMONSTER_HP>
div N$Ѫ 12
m.HumanHP - <$STR(N$Ѫ)>
m.HumanMP - <$STR(N$Ѫ)>
mov N$Ѫظ <$STR(N$Ѫ)>
div N$Ѫظ 2
HumanHP + <$STR(N$Ѫָ)> 
HumanMP + <$STR(N$Ѫָ)> 
ChangeModeEx 5 10 <$STR(N$Ѫdc)>
;SENDMSG 6 Ѫ<$STR(N$Ѫ)>  ָѪ<$STR(N$Ѫظ)>    Ѫ<$STR(D2)>  Ѫ<$STR(N$Ѫ)> 
break


;---------------------------------------------------------










}