[@ְҵѡ]
{
#act
;OPENMERCHANTBIGDLG 6 153 1  0  1 1 1 350 45  1
OPENMERCHANTBIGDLG 17 1618 1  0  1 1 1 603 30  1
#say
\ \
\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \               <תְʦ/@mo1>                          <תְ鷨ʦ/@dao1>                        <תְҰ/@zhan1>
;<鿴ʥ̾/@ս>






[@ħս]
#say
\ \
\ \
\ \        ר()Ѫ+90 +3
\        ħ:ʱ(ħ/200)%ʹ510
\        15%תΪħ10룬Ե3أʱ䲻䣩
\ \        鶯:ÿ200Ӱ칥˺
\        ˺102030%*/1200
\ \                                                      <תְħս/@mo1> </@ְҵѡ> 

[@ս]
#say
\ \
\ \
\ \
\        ר()ÿιȡ1%Ѫ ׼ȷ+30
\        ѪѪÿι(﹥/200)%358%
\        ǰѪȡɹ20%3550ظԼ
\ \        רעÿι﹥/200)%ɹ
\        ´ιػ,˺1.051.11.15Եӣ
\ \                                                      <תְս/@zhan1> </@ְҵѡ> 
[@ս]
#say
\ \
\ \
\ \
\         ר()ٻЭս
\         ȣͷź춾ܱ߷Χ3*3ÿ/10*3˺
\ \         ߣÿιУ/200)%ʹĿжħ
\         ½101520%5룬ж״ָֹ̬ͣ
\         5*5Χ
\ \                                                       <תְս/@dao1> </@ְҵѡ> 


[@ս]
#say
\ \
\ \
\ \
\         רܣ10ħ 30%ʳǿƹԼ
\         ǿ:100100100ÿι3˺
\ \         ⻷:˺ʣ(+ħ/200)%
\        Ѫ/100%*ܵȼ
\ \                                                         <תְս/@dun1> </@ְҵѡ> 






[@mo1]
#IF
checklevelex = 50
#act
LOADVAR HUMAN ս ..\QuestDiary\ְҵϵͳ\ְҵ.txt
LOADVAR HUMAN ħս ..\QuestDiary\ְҵϵͳ\ְҵ.txt
LOADVAR HUMAN ս ..\QuestDiary\ְҵϵͳ\ְҵ.txt
LOADVAR HUMAN ս ..\QuestDiary\ְҵϵͳ\ְҵ.txt
goto @mo
#elseact
MESSAGEBOX  Ҫȼ50

[@zhan1]
#IF
checklevelex = 50
#act
LOADVAR HUMAN ս ..\QuestDiary\ְҵϵͳ\ְҵ.txt
LOADVAR HUMAN ħս ..\QuestDiary\ְҵϵͳ\ְҵ.txt
LOADVAR HUMAN ս ..\QuestDiary\ְҵϵͳ\ְҵ.txt
LOADVAR HUMAN ս ..\QuestDiary\ְҵϵͳ\ְҵ.txt
goto @zhan
#elseact
MESSAGEBOX  Ҫȼ50


[@dao1]
#IF
checklevelex = 50
#act
LOADVAR HUMAN ս ..\QuestDiary\ְҵϵͳ\ְҵ.txt
LOADVAR HUMAN ħս ..\QuestDiary\ְҵϵͳ\ְҵ.txt
LOADVAR HUMAN ս ..\QuestDiary\ְҵϵͳ\ְҵ.txt
LOADVAR HUMAN ս ..\QuestDiary\ְҵϵͳ\ְҵ.txt
goto @dao
#elseact
MESSAGEBOX  Ҫȼ50

[@mo]
#or
CHECKVAR HUMAN ħս = 1
CHECKVAR HUMAN ս = 1
CHECKVAR HUMAN ս = 1
CHECKVAR HUMAN ս = 1
#act
MESSAGEBOX  Ѿתְ!
#elseact
SETRANKLEVELNAME  %s\[ʦ]
ADDSKILL ħ() 1
ADDSKILL 鶯() 1
SKILLLEVEL ħ() = 1
SKILLLEVEL 鶯() = 1
ChangeHumAbilityEX 12 + 200
ChangeHumAbilityEX 11 + 90
ChangeHumAbilityEX 21 + 3
CALCVAR HUMAN ħս + 1
SAVEVAR HUMAN ħս ..\QuestDiary\ְҵϵͳ\ְҵ.txt 
MESSAGEBOX  ѾΪʦ!
break

[@zhan]
#or
CHECKVAR HUMAN ħս = 1
CHECKVAR HUMAN ս = 1
CHECKVAR HUMAN ս = 1
CHECKVAR HUMAN ս = 1
#act
MESSAGEBOX  Ѿתְ!
#elseact
SETRANKLEVELNAME  %s\[Ұ]
ADDSKILL Ѫ() 1
ADDSKILL רע() 1
SKILLLEVEL Ѫ() = 1
SKILLLEVEL רע() = 1
ChangeHumAbilityEX 19 + 30
CALCVAR HUMAN ս + 1
SAVEVAR HUMAN ս ..\QuestDiary\ְҵϵͳ\ְҵ.txt 
MESSAGEBOX  ѾΪҰ!

[@dao]
#or
CHECKVAR HUMAN ħս = 1
CHECKVAR HUMAN ս = 1
CHECKVAR HUMAN ս = 1
CHECKVAR HUMAN ս = 1
#act
MESSAGEBOX  Ѿתְ!
#elseact
SETRANKLEVELNAME  %s\[鷨ʦ]
ADDSKILL () 1
ADDSKILL () 1
SKILLLEVEL () = 1
SKILLLEVEL () = 1
CALCVAR HUMAN ս + 1
SAVEVAR HUMAN ս ..\QuestDiary\ְҵϵͳ\ְҵ.txt 
#CALL [\ְҵϵͳ\.txt] @ȴ
MESSAGEBOX  ѾΪ鷨ʦ!


[@dun]
#act
LOADVAR HUMAN ս ..\QuestDiary\ְҵϵͳ\ְҵ.txt
LOADVAR HUMAN ħս ..\QuestDiary\ְҵϵͳ\ְҵ.txt
LOADVAR HUMAN ս ..\QuestDiary\ְҵϵͳ\ְҵ.txt
LOADVAR HUMAN ս ..\QuestDiary\ְҵϵͳ\ְҵ.txt
MESSAGEBOX  Ҫȼ50
break

#or
CHECKVAR HUMAN ħս = 1
CHECKVAR HUMAN ս = 1
CHECKVAR HUMAN ս = 1
CHECKVAR HUMAN ս = 1
#act
MESSAGEBOX  Ѿתְ!
#elseact
SETRANKLEVELNAME  %s\[ʥ̾]
ADDSKILL ǿ() 1
ADDSKILL () 1
SKILLLEVEL ǿ() = 1
SKILLLEVEL () = 1
ChangeHumAbilityEX 11 + 100
ChangeHumAbilityEX 2 + 10
ChangeHumAbilityEX 4 + 10
CALCVAR HUMAN ս + 1
SAVEVAR HUMAN ս ..\QuestDiary\ְҵϵͳ\ְҵ.txt 
MESSAGEBOX  ѾΪʥ̾!



[@ħ]
#IF
CHECKSKILL ħ() < 2
CHECKVAR HUMAN ħս = 1
#ACT
SKILLLEVEL ħ() + 1
break

#IF
CHECKSKILL ħ() < 3
CHECKVAR HUMAN ħս = 1
#ACT
SKILLLEVEL ħ() + 1
break


[@鶯]
#IF
CHECKVAR HUMAN ħս = 1
CHECKSKILL 鶯() < 2
#ACT
SKILLLEVEL 鶯() + 1
ChangeHumAbilityEX 12 + 200
break

#IF
CHECKVAR HUMAN ħս = 1
CHECKSKILL 鶯() < 3
#ACT
SKILLLEVEL 鶯() + 1
ChangeHumAbilityEX 12 + 200
break

[@Ѫ]
#IF
CHECKVAR HUMAN ս = 1
CHECKSKILL Ѫ() < 3
#ACT
SKILLLEVEL Ѫ() + 1
break

[@רע]
#IF
CHECKVAR HUMAN ս = 1
CHECKSKILL רע() < 3
#ACT
SKILLLEVEL רע() + 1
break

[@]
#IF
CHECKVAR HUMAN ս = 1
CHECKSKILL () < 3
#ACT
SKILLLEVEL () + 1
break

[@]
#IF
CHECKVAR HUMAN ս = 1
CHECKSKILL () < 3
#ACT
SKILLLEVEL () + 1
break

[@ǿ]
#IF
CHECKVAR HUMAN ս = 1
CHECKSKILL ǿ() < 2
#ACT
SKILLLEVEL ǿ() + 1
ChangeHumAbilityEX 11 + 100
break

#IF
CHECKVAR HUMAN ս = 1
CHECKSKILL ǿ() < 3
#ACT
SKILLLEVEL ǿ() + 1
ChangeHumAbilityEX 11 + 100
break

[@⻷]
#IF
CHECKVAR HUMAN ս = 1
CHECKSKILL () < 3
#ACT
SKILLLEVEL () + 1
break






}







